namespace FrpcKeeper
{
    partial class Form1
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            this.timer1 = new System.Windows.Forms.Timer(this.components);
            this.uiButton1 = new Sunny.UI.UIButton();
            this.uiButton2 = new Sunny.UI.UIButton();
            this.notifyIcon1 = new System.Windows.Forms.NotifyIcon(this.components);
            this.uiButton3 = new Sunny.UI.UIButton();
            this.uiButton4 = new Sunny.UI.UIButton();
            this.SuspendLayout();
            // 
            // timer1
            // 
            this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
            // 
            // uiButton1
            // 
            this.uiButton1.Cursor = System.Windows.Forms.Cursors.Hand;
            this.uiButton1.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.uiButton1.Location = new System.Drawing.Point(150, 58);
            this.uiButton1.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiButton1.Name = "uiButton1";
            this.uiButton1.Size = new System.Drawing.Size(100, 35);
            this.uiButton1.TabIndex = 0;
            this.uiButton1.Text = "配置文件";
            this.uiButton1.TipsFont = new System.Drawing.Font("宋体", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.uiButton1.Click += new System.EventHandler(this.uiButton1_Click);
            // 
            // uiButton2
            // 
            this.uiButton2.Cursor = System.Windows.Forms.Cursors.Hand;
            this.uiButton2.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.uiButton2.Location = new System.Drawing.Point(150, 119);
            this.uiButton2.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiButton2.Name = "uiButton2";
            this.uiButton2.Size = new System.Drawing.Size(100, 35);
            this.uiButton2.TabIndex = 1;
            this.uiButton2.Text = "重新启动";
            this.uiButton2.TipsFont = new System.Drawing.Font("宋体", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.uiButton2.Click += new System.EventHandler(this.uiButton2_Click);
            // 
            // notifyIcon1
            // 
            this.notifyIcon1.Text = "notifyIcon1";
            this.notifyIcon1.Visible = true;
            // 
            // uiButton3
            // 
            this.uiButton3.Cursor = System.Windows.Forms.Cursors.Hand;
            this.uiButton3.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.uiButton3.Location = new System.Drawing.Point(26, 58);
            this.uiButton3.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiButton3.Name = "uiButton3";
            this.uiButton3.Size = new System.Drawing.Size(100, 35);
            this.uiButton3.TabIndex = 2;
            this.uiButton3.Text = "释放资源";
            this.uiButton3.TipsFont = new System.Drawing.Font("宋体", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.uiButton3.Click += new System.EventHandler(this.uiButton3_Click);
            // 
            // uiButton4
            // 
            this.uiButton4.Cursor = System.Windows.Forms.Cursors.Hand;
            this.uiButton4.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.uiButton4.Location = new System.Drawing.Point(26, 119);
            this.uiButton4.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiButton4.Name = "uiButton4";
            this.uiButton4.Size = new System.Drawing.Size(100, 35);
            this.uiButton4.TabIndex = 3;
            this.uiButton4.Text = "停止进程";
            this.uiButton4.TipsFont = new System.Drawing.Font("宋体", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.uiButton4.Click += new System.EventHandler(this.uiButton4_Click);
            // 
            // Form1
            // 
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
            this.ClientSize = new System.Drawing.Size(279, 176);
            this.Controls.Add(this.uiButton4);
            this.Controls.Add(this.uiButton3);
            this.Controls.Add(this.uiButton2);
            this.Controls.Add(this.uiButton1);
            this.Name = "Form1";
            this.Text = "Frpc控制";
            this.ZoomScaleRect = new System.Drawing.Rectangle(19, 19, 800, 450);
            this.Load += new System.EventHandler(this.Form1_Load);
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.Timer timer1;
        private Sunny.UI.UIButton uiButton1;
        private Sunny.UI.UIButton uiButton2;
        private System.Windows.Forms.NotifyIcon notifyIcon1;
        private Sunny.UI.UIButton uiButton3;
        private Sunny.UI.UIButton uiButton4;
    }
}